Not everything parallelizes. Some features have sequential dependencies. While I could force parallelism in some features with worktrees and then try and merge things, it creates merge conflicts and can lead to confusion which leads to more work and bad merges. I prefer to keep things atomic and incremental to avoid spending too much time fighting a merge conflict in a codebase I barely recognize.
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struct HeaderInjector(&'a mut hyper::header::HeaderMap);
Interactive TUI with fuzzy search and vim keybindings (j/k/g/G, / to search)